The red quadrilateral is a rectangle, the blue a rhombus, the green a parallelogram, and the yellow a trapezium.

A square is a quadrilateral for which all sides have the same length and where adjacent sides are perpendicular to each other.

### Exercise 1

Drag the points in the worksheet above. Use one or several of the concepts: parallel, perpendicular, same length - to describe a rectangle, a rhombus, a parallelogram, and a trapezium

### Exercise 2

Can you always place the rectangle on the square and make sure that it has the same shape as the square?

Can you always place the square on the rectangle and make sure that it has the same shape as the rectangle?

Which of the following statements is true?

A rectangle is always a square          A square is always a rectangle

### Exercise 3

Which of the following statements are true?

A rhombus is always a parallelogram          A parallelogram is always a rhombus

A trapezium is always a parallelogram          A parallelogram is always a trapezium

All parallelograms are rectangles          All rectangles are parallelograms

All squares are rhombuses          All rhombuses are squares

## Triangles

The blue triangle is isosceles and the green triangle is equilateral.

### Exercise 4

Drag the points in the worksheet above. Describe in detail what features the isosceles and the equilateral triangles have.

### Exercise 5

Which of the following statements is true?

An isosceles triangle is always equilateral         An equilateral triangle is always isosceles

## Constructing polygons

### Exercise 6

Construct a rectangle by using some of the tools that are demonstrated in the video above.

# further info:

"Down with Euclid! Death to Triangles!" was a slogan used by Jean Dieudonné at a conference in 1959; he argued that geometry in general and triangles in particular were not needed in real life.
Dieudonné was one of the founding members of Bourbaki.
Bourbaki had a deep influence over the so called New Math.
New Math has been criticized by among others Morris Kline.

Some decades later the method of polygon triangulation, i.e. how to divide a polygon into triangles, is important in computer science and the unit "million triangles per second" is used to measure performance of graphics processors, see Comparison of AMD graphics processing units.